Job Description:
• Concept Development: Conceptualize and flesh out game ideas based on specific themes or market trends.
• Documentation: Create, maintain, and evolve the Game Design Document (GDD) to serve as the "source of truth" for the team.
• Systems & Mechanics: Design core gameplay loops, meta-gameplay systems, and mechanics that keep players coming back.
• Economy & Balance: Master the math. You’ll be responsible for balancing gameplay difficulty and fine-tuning the in-game economy.
• Technical Specs: Translate your vision into actionable technical specifications for our programmers and artists.
• Full Lifecycle Support: Oversee the development process from initial prototype through to post-launch analysis, using data to iterate and improve.
Requirements:
• 1.5+ Years of Experience: Proven track record in a Game Designer role specifically within the Mobile Games sector.
• Deep Gaming Intuition: You have a high "gaming IQ." You stay on top of trends, play everything, and understand why certain mechanics work while others fail.
• Rapid Iteration: The ability to ideate quickly and pivot creative concepts under tight deadlines without breaking a sweat.
• Exceptional Multitasking: You’re comfortable juggling multiple tasks and keeping the "big picture" in mind while focusing on the details.
• Communication: Strong ability to explain complex systems to both technical and non-technical team members.
Benefits: